Wednesday, December 31, 2008

Goodbye 2008

Some random ramblings as I fill in the idle hours at work on the last day of the year:

Was listening to the Giant Bomb "Game of the Year" podcast on the way into work this morning, and it suddenly hit me - I played (and liked) every game they talked about. In years past, there would always be a few titles that would be totally alien to me, and I felt like I missing out; missing Super Mario Galaxy in 2007 would be a good example of that. But not this year - this year I was on top of everything.

I think I may have completed my Best Games of 2008 entry a bit prematurely - I've been playing the hell out of Banjo Kazooie: Nuts & Bolts over the last week or so, and I'm pretty sure I love it. It could be argued that 2008 was really the break-out year for user-generated content, what with Little Big Planet and Spore (oh, yeah, I downloaded Spore because Steam had that stupid holiday sale), but BK:N&B really does it right, in that it gives you some sort of focus and a specific task. Spore's creature creator is certainly a fun toy to play with, but ultimately the design of your creature doesn't necessarily have any practical, tangible result (at least not in my somewhat limited experience with it); and on the other hand, Little Big Planet lets you do so much that it's a bit overwhelming - I've barely even touched the tutorials, because I have no idea what I'd want to create. Nuts & Bolts, on the other hand, does a fantastic job of giving you a specific goal, and giving you the tools to achieve it. Whether you build something totally from scratch or if you simply opt to tweak stuff you already have (which is my preferred method right now), it is immensely satisfying to complete a challenge entirely because of your own ingenuity.

Regarding Spore - yeah, I am a whore. Steam's holiday sale was as good a reason as any to dip my toe into the Spore experience. I've only gotten a little bit into the 2nd evolutionary stage - the one where you emerge from the slime and start walking around - so there's not a tremendous amount for me to discuss. My computer is getting a bit old, too, so I start to get some serious frame rate hitches every once in a while, which is a drag. It's an interesting enough diversion, at any rate; I've yet to see if it really holds together as a game.

I played an awful lot of Fallout 3 over the break, as well; that game continues to astound and amaze. The stories in that game are top-notch, probably second only to GTA4 this year. My only real problem with that game is the engine; talking to NPCs is still just a little bit weird enough to pull me out of the experience, and it was the same thing in Oblivion. I'm about halfway to level 15 right now, though, and I think I might hold off for a bit until some of the DLC arrives and they lift the level cap.

Speaking of RPGs, I've also been playing Chrono Trigger before I go to bed lately. It's a pretty solid game, and I can see why people love it. (I'm a little lost at the moment, though; I kinda rushed through the dialogue at the end of this one section and so now I'm not entirely sure where I'm supposed to be or what I'm supposed to be doing, and there's no real way (short of a walkthrough) of solving that problem.) But I'm starting to have a problem with calling these sorts of games "role-playing games." Fallout is a role-playing game; you inhabit your character and you can make choices and design your skillset and really play the way you want to play and have the experience you want to experience. However, in Chrono Trigger - and, indeed, in every JRPG I've ever played - all you do is level up and give your dude new and better gear. There's no real choice involved; the story is linear and your little dude will play the same way at the end of the game as he will in the beginning. We need some new sort of nomenclature.

My wife and I hosted 2 parties this December - my birthday, and Christmas - and Rock Band 2 was featured prominently at both. Goddamn that game is fun. I love watching people figure out how to play the drums almost as much as I love actually playing them; at first they're overwhelmed with all the information that's hurtling towards them at breakneck speeds, but then they figure out how to translate all that arcane symbology into recongizable rhythm, and then the whole concept opens up for them like a flower. It's really quite something to see.

Finally, I did the math, and barring some gaming tonight before the ball drops, I will have accumulated 12,060 Points in 2008. I will make no predictions about my point-whoring desires for 2009, other than I'd like to cross 50,000 in a cool way. I crossed 30K by playing Call of Duty 4 on a hard difficulty level, and I crossed 40K by playing the guitar on expert difficulty in Rock Band 2. Maybe I'll cross 50K by doing something awesome in Brutal Legend?

4 comments:

Caro said...

Yeah, I've been thinking about the "role-playing game" misnomer for games like Chrono Trigger a bit lately myself, as I'm also playing that and Fallout 3. You do a lot more "role-playing" in something like GTA4 than you do in CT.

Anyway, I think I'm still pretty early on in CT, but if you tell me the last thing you did, and if I'm past that point, I'll be glad to get you back on track, if you haven't already stumbled on it yet yourself.

Hello 2009!

jervo said...

Hey Caro - I'm having a hard time remembering where I am in CT, but here goes. I finished the future world section, and then I think I went back in time to an alternate "present", and then I got arrested and broke out of prison, and... well... then I found this "End of Time" waystation where I can move back and forth between time zones, but now I can't remember where I'm supposed to go. I got magic powers, and then (because I didn't know what else to do) I screwed around in the 65,000,000 BC area, but that didn't seem to progress any part of the story. I'm thinking that I'm supposed to be doing something to stop this troll-like race from hating the humans, but I don't know where that happens.

Happy New Year!

Caro said...

Umm, I could have sworn I already posted in response to this, but now I don't see my response, so here goes again.

You want to head to Medina Village, 1000 AD. If you wander around in that time zone long enough, I expect you'll stumble on the things you need to do to advance the story.

jervo said...

Caro - thanks. I had already come from the Medina village (probably forgot to mention that), and it was after that that I started to get lost in terms of what I was supposed to do. But I'll go back there and see if I can re-trigger whatever it I'm supposed to do.