I must confess I don't really have anything planned for this, the 200th post here at Shouts from the Couch. I came here today to talk about DeathSpank.
DeathSpank is a downloadable action-RPG, which sounds like it ought to be terrible. But it's written by Ron Gilbert, of Monkey Island fame, so that's promising. And it's got a fascinating and unique art design, which I'm not sure I've ever seen outside of something like Animal Crossing. And it's legitimately funny, and probably features the best voice acting of any game in 2010 (yes, better than Mass Effect 2 and Red Dead Redemption), and the combat is simple but not totally mindless, and there's so much to do, and it's so well done.
The quest is a search for The Artifact, which appears to be a piece of bacon. The side quests are mostly of the "fetch this for me," or "kill 10 of those things" variety, but they are all very funny, and I've found myself doing as many quests as possible just so that I can hear more of the incredibly well-written dialogue. And sometimes there are little puzzles that go on top of these quests; they're not terribly difficult, but they certainly make an easy side quest that much trickier, and everything is just so goddamned witty and awesome. At one point I found myself getting mobbed by tiny little Irish dudes and they all laughed and cackled and I nearly had to put the controller down, I was giggling like an idiot.
In short: highly recommended.
And I'll promise to have something more interesting for post #250.
Showing posts with label XBLA. Show all posts
Showing posts with label XBLA. Show all posts
Monday, July 19, 2010
Tuesday, September 8, 2009
The Calm Before The Ridiculousness
It's 9/8/09, which means that in a little over 24 hours I'm going to be in some sort of Beatles-induced catatonic stupor, and then the wheels totally fly off shortly after that in terms of the fall release calendar. This is probably a good place, then, for me to check in before I check out.
So, then, first things first - please accept my humble apologies for the lack of regular updating. Blame it on the crappy summer release schedule, which coincided perfectly with an absurd uptick in my own personal music-related endeavors.
The last few weeks, though, have yielded both some free time and some really, really good games to be played. Here's some quick impressions:
"As a gentleman, I feel that it is my duty to take one of these balloons."
------------
Here's my to-do list for the rest of 2009.
*All titles 360 unless otherwise noted*
MUST PLAY:
Beatles Rock Band
Dirt 2
Scribblenauts (DS)
Mario & Luigi 2 (DS)
Brutal Legend
Uncharted 2 (PS3)
Borderlands
Modern Warfare 2
Dragon Age
L4D2
INTERESTED IN:
Marvel Ultimate Alliance 2
Katamari Forever (PS3)
Dead Space Extraction (Wii)
Alpha Protocol
Ratchet & Clank (PS3)
Forza 3
Blur
Assassin's Creed 2
Saboteur
DO NOT CARE
Halo ODST
So, then, first things first - please accept my humble apologies for the lack of regular updating. Blame it on the crappy summer release schedule, which coincided perfectly with an absurd uptick in my own personal music-related endeavors.
The last few weeks, though, have yielded both some free time and some really, really good games to be played. Here's some quick impressions:
- Batman: Arkham Asylum
- Shadow Complex
- Trials HD
- Professor Layton and the Diabolical Box
"As a gentleman, I feel that it is my duty to take one of these balloons."
- Wolfenstein
------------
Here's my to-do list for the rest of 2009.
*All titles 360 unless otherwise noted*
MUST PLAY:
Beatles Rock Band
Dirt 2
Scribblenauts (DS)
Mario & Luigi 2 (DS)
Brutal Legend
Uncharted 2 (PS3)
Borderlands
Modern Warfare 2
Dragon Age
L4D2
INTERESTED IN:
Marvel Ultimate Alliance 2
Katamari Forever (PS3)
Dead Space Extraction (Wii)
Alpha Protocol
Ratchet & Clank (PS3)
Forza 3
Blur
Assassin's Creed 2
Saboteur
DO NOT CARE
Halo ODST
Monday, February 2, 2009
Weekend Recap: Superbowl edition
I apologize for the lack of posts lately; the post-holiday doldrums have settled in, apparently, and I haven't found that much blog-worthy news of late.
I've polished off the Anchorage DLC in Fallout 3, and I've decided that I'm not going to play any more Fallout until the level cap patch hits; I hit level 20 even before I started the DLC and the way I figure, I might as well get rewarded for killing things. It's odd - for the entire course of the game, I was always struggling with money, but now I'm suddenly rolling in cash.
Finished The Maw; it's a cute, fun, better-than-expected XBLA title, but I'm not sure I'm ever going to touch it again. I think I mentioned this the other day - I like my XBLA titles to be the sorts of things that I can continually play over and over again, be it something arcade-y like Geometry Wars or something puzzle-y like Puzzle Quest or Bejeweled 2.
Speaking of which, there's a Bejeweled mini-app on Facebook that I'd been getting obsessed with during my less-busy hours at work, and so I fired up my XBLA version over the weekend. Is there any other game in the 360's library with tougher Achievements? My God.
Finally, I had a friend over yesterday before the Superbowl who'd never played Left 4 Dead before, so we sat down and did the airport level from top to bottom. I think I'm still buzzing from the experience; it was absolutely thrilling and we could not stop high-fiving each other for the rest of the day. I keep forgetting how absolutely incredible that game is; I need to be playing it more often, especially in this dry release period. Maybe we'll put a SFTC L4D night together or something.
I've polished off the Anchorage DLC in Fallout 3, and I've decided that I'm not going to play any more Fallout until the level cap patch hits; I hit level 20 even before I started the DLC and the way I figure, I might as well get rewarded for killing things. It's odd - for the entire course of the game, I was always struggling with money, but now I'm suddenly rolling in cash.
Finished The Maw; it's a cute, fun, better-than-expected XBLA title, but I'm not sure I'm ever going to touch it again. I think I mentioned this the other day - I like my XBLA titles to be the sorts of things that I can continually play over and over again, be it something arcade-y like Geometry Wars or something puzzle-y like Puzzle Quest or Bejeweled 2.
Speaking of which, there's a Bejeweled mini-app on Facebook that I'd been getting obsessed with during my less-busy hours at work, and so I fired up my XBLA version over the weekend. Is there any other game in the 360's library with tougher Achievements? My God.
Finally, I had a friend over yesterday before the Superbowl who'd never played Left 4 Dead before, so we sat down and did the airport level from top to bottom. I think I'm still buzzing from the experience; it was absolutely thrilling and we could not stop high-fiving each other for the rest of the day. I keep forgetting how absolutely incredible that game is; I need to be playing it more often, especially in this dry release period. Maybe we'll put a SFTC L4D night together or something.
Saturday, January 24, 2009
Weekend Recap: Fallout 3, The Maw, RE5 demo
So I accidentally finished Fallout 3 over the weekend. That's a problem, of course, because when you finish the last quest, the game is over; the credits roll, and that's it, and I still had a bunch of stuff I never finished doing, as well as a bunch of other stuff I never saw. I (fortunately) had a save point right before the last mission, and so I've taken advantage of this rip in the space-time continuum in order to keep playing and exploring. This also means that I can start messing around with the DLC and still be super-powered.
Fallout 3 is a very impressive game, on many levels, but it's also problematic. After all the hours I've put into it, the combat still hasn't ever really felt totally satisfying - come to think of it, I had the same problem with Mass Effect. My favorite thing in the game, ultimately, is simply exploring and finding new points on the map, and yet this is also a little bit of a bummer because everything kinda looks the same. Still - the amount of content and the level of detail is absolutely staggering, and Bethesda did a really great job revitalizing this franchise. I'm going to be keeping this game in my rotation for quite some time to come; I've got a few more Achievements to score, of course, but really there's just so much more in the world that I've yet to see.
Played a bit of The Maw, which is one of the better XBLA titles to hit in some time. It's pretty simple but very enjoyable, although I'm not sure there's a lot of replay value. (I tend to prefer my XBLA games - as well as my handhelds - to be either puzzles or just straight-up arcade titles, as they don't get too repetitive.)
Speaking of which, I actually fired up my PSP this weekend and tried to play the latest Star Ocean title. Unfortunately, I stopped giving a shit about 10 minutes in; endless, unskippable cutscenes plagued the pacing and I'm a little tired of cookie-cutter JRPGs. I would regret buying a PSP more if I remembered I still had it. I came very close to trading it (and all my games for it) towards Wii Fit this weekend, except (of course) Wii Fit was sold out everywhere.
Finally, I fired up the Resident Evil 5 demo this morning before I left for work. Not ideal circumstances for trying highly anticipated titles, but whatever. I saw what I needed to see, and what I saw is that it's basically a hi-def RE4 with slightly less clumsy controls. I'm hoping to try it tonight via online co-op; maybe that'll make the experience less disappointing.
Fallout 3 is a very impressive game, on many levels, but it's also problematic. After all the hours I've put into it, the combat still hasn't ever really felt totally satisfying - come to think of it, I had the same problem with Mass Effect. My favorite thing in the game, ultimately, is simply exploring and finding new points on the map, and yet this is also a little bit of a bummer because everything kinda looks the same. Still - the amount of content and the level of detail is absolutely staggering, and Bethesda did a really great job revitalizing this franchise. I'm going to be keeping this game in my rotation for quite some time to come; I've got a few more Achievements to score, of course, but really there's just so much more in the world that I've yet to see.
Played a bit of The Maw, which is one of the better XBLA titles to hit in some time. It's pretty simple but very enjoyable, although I'm not sure there's a lot of replay value. (I tend to prefer my XBLA games - as well as my handhelds - to be either puzzles or just straight-up arcade titles, as they don't get too repetitive.)
Speaking of which, I actually fired up my PSP this weekend and tried to play the latest Star Ocean title. Unfortunately, I stopped giving a shit about 10 minutes in; endless, unskippable cutscenes plagued the pacing and I'm a little tired of cookie-cutter JRPGs. I would regret buying a PSP more if I remembered I still had it. I came very close to trading it (and all my games for it) towards Wii Fit this weekend, except (of course) Wii Fit was sold out everywhere.
Finally, I fired up the Resident Evil 5 demo this morning before I left for work. Not ideal circumstances for trying highly anticipated titles, but whatever. I saw what I needed to see, and what I saw is that it's basically a hi-def RE4 with slightly less clumsy controls. I'm hoping to try it tonight via online co-op; maybe that'll make the experience less disappointing.
Labels:
fallout 3,
psp,
resident evil 5,
the maw,
weekend recap,
XBLA
Tuesday, October 7, 2008
DN3D; Sonic DS; SH:H
It's been even longer since my last post than that one was in relation to the one preceding it, so I won't bother apologizing. Suffice it to say, I've been pretty busy lately and there hasn't been a whole lot of gaming going on, and that particular trend looks to continue for the next few weeks; considering the bevy of big titles that are about to be released (Fable 2, Fallout 3, and LittleBigPlanet, to name but 3), I am more than a little curious how I'm going to be able to do anything at all.
So, then, let me get to it:
Duke Nukem 3D is one of my all-time favorites, and I am ever-so-pleased to see that after all this time, it still holds up. Obviously the graphics are dated, but whatever - the level design is still fresh, the carnage is still, er, carnal, the weapons are still awesome and the one-liners still put smiles on my face. There's a lot to be said for the retro-irony factor of playing old games again on new systems, but here's the thing - DN3D is actually still fun. And I'm not even talking about multiplayer, which is something I never did back then nor am I doing now - the single-player campaign is fucking AWESOME. I'll say this right now - if DNF was simply a remodelling of DN3D in the Unreal Engine, it would probably still be better than whatever it is they've been working on for the last 12 years, and it would also probably be one of the most fun FPSs going.
Sonic Chronicles: Dark Brotherhood is something I picked up on Friday, the day before a weekend trip to Columbus, Ohio for a wedding. I had originally intended to rent it, and then I read the IGN review which kinda tore it apart somewhat convincingly, and I removed it from my Gamefly queue; then I read some other reviews which were a bit more upbeat, and since I was in a state of post-anxiety relief and release (I'd bought a suit for this wedding, and in the week between buying it and actually picking it up I'd somehow remembered it as being this gaudy, tacky monstrosity, and when I finally picked it up it instead turned out to be a rather nice suit), I figured, well, why the hell not. ANYWAY. I've put a few hours into it, most of my party is around level 6 or 7 (I think) and I've pretty much gotten the hang of how the mechanics work, and I have to say - it's pretty fun. It's somewhat easy, which is fine, and the story is pretty simplistic for a BioWare game - but, again, this is a Sonic game - who the hell cares? The battle system is engaging and utilizes the DS touchscreen quite nicely. There's not a tremendous amount of exploration to be done, but what's there is fine. A solid, engaging title that will certainly keep you occupied on a plane.
I've only put maybe 20 minutes into Silent Hill: Homecoming which had arrived in the mail while we were away, so I'm not really ready to talk about it. Having only actually played Silent Hill 4 (which was kinda meh), I'm not a fanboy; indeed, I only decided to pick it up because a friend of mine at work has been talking about wanting to play it for the last month or so, and I figured I'd give it a shot. It is creepy, but not scary, and to be honest, some of the attempts at creepiness are a little lame and cliched; solitary ghost children drawing pictures in delapidated, monster-infested buildings is something that's been around in the genre FOREVER. The game just kinda throws you into the story without explaining who you are and why you're there; maybe if I were more knowledgeable about the franchise it would mean something more to me, because right now I'm just a dude with a flashlight in an abandoned mental hospital taking orders from some whiny brat.
So, then, let me get to it:
Duke Nukem 3D is one of my all-time favorites, and I am ever-so-pleased to see that after all this time, it still holds up. Obviously the graphics are dated, but whatever - the level design is still fresh, the carnage is still, er, carnal, the weapons are still awesome and the one-liners still put smiles on my face. There's a lot to be said for the retro-irony factor of playing old games again on new systems, but here's the thing - DN3D is actually still fun. And I'm not even talking about multiplayer, which is something I never did back then nor am I doing now - the single-player campaign is fucking AWESOME. I'll say this right now - if DNF was simply a remodelling of DN3D in the Unreal Engine, it would probably still be better than whatever it is they've been working on for the last 12 years, and it would also probably be one of the most fun FPSs going.
Sonic Chronicles: Dark Brotherhood is something I picked up on Friday, the day before a weekend trip to Columbus, Ohio for a wedding. I had originally intended to rent it, and then I read the IGN review which kinda tore it apart somewhat convincingly, and I removed it from my Gamefly queue; then I read some other reviews which were a bit more upbeat, and since I was in a state of post-anxiety relief and release (I'd bought a suit for this wedding, and in the week between buying it and actually picking it up I'd somehow remembered it as being this gaudy, tacky monstrosity, and when I finally picked it up it instead turned out to be a rather nice suit), I figured, well, why the hell not. ANYWAY. I've put a few hours into it, most of my party is around level 6 or 7 (I think) and I've pretty much gotten the hang of how the mechanics work, and I have to say - it's pretty fun. It's somewhat easy, which is fine, and the story is pretty simplistic for a BioWare game - but, again, this is a Sonic game - who the hell cares? The battle system is engaging and utilizes the DS touchscreen quite nicely. There's not a tremendous amount of exploration to be done, but what's there is fine. A solid, engaging title that will certainly keep you occupied on a plane.
I've only put maybe 20 minutes into Silent Hill: Homecoming which had arrived in the mail while we were away, so I'm not really ready to talk about it. Having only actually played Silent Hill 4 (which was kinda meh), I'm not a fanboy; indeed, I only decided to pick it up because a friend of mine at work has been talking about wanting to play it for the last month or so, and I figured I'd give it a shot. It is creepy, but not scary, and to be honest, some of the attempts at creepiness are a little lame and cliched; solitary ghost children drawing pictures in delapidated, monster-infested buildings is something that's been around in the genre FOREVER. The game just kinda throws you into the story without explaining who you are and why you're there; maybe if I were more knowledgeable about the franchise it would mean something more to me, because right now I'm just a dude with a flashlight in an abandoned mental hospital taking orders from some whiny brat.
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